Book Image

Functional Programming in Go

By : Dylan Meeus
Book Image

Functional Programming in Go

By: Dylan Meeus

Overview of this book

While Go is a multi-paradigm language that gives you the option to choose whichever paradigm works best for the particular problem you aim to solve, it supports features that enable you to apply functional principles in your code. In this book, you’ll learn about concepts central to the functional programming paradigm and how and when to apply functional programming techniques in Go. Starting with the basic concepts of functional programming, this Golang book will help you develop a deeper understanding of first-class functions. In the subsequent chapters, you’ll gain a more comprehensive view of the techniques and methods used in functional languages, such as function currying, partial application, and higher-order functions. You’ll then be able to apply functional design patterns for solving common programming challenges and explore how to apply concurrency mechanisms to functional programming. By the end of this book, you’ll be ready to improve your code bases by applying functional programming techniques in Go to write cleaner, safer, and bug-free code.
Table of Contents (17 chapters)
1
Part 1: Functional Programming Paradigm Essentials
7
Part 2: Using Functional Programming Techniques
11
Part 3: Design Patterns and Functional Programming Libraries

How to write immutable code in Go

When we talk about immutability in Go, we are specifically focusing on how to have immutable structs in our code. At the core of this, we have to take a look at how Go uses pointers and the difference between pass-by-value and pass-by-reference. This is something that trips up new Go programmers, and there is a sufficient amount of edge cases where even more seasoned Go programmers will occasionally shoot themselves in the foot.

In essence, it comes down to whether or not we are using pointers in our code when passing around structs to functions. If our code is entirely free of pointers, then we would also be writing immutable code.

To demonstrate this, take a look at the following piece of code. We have a struct to define a person, and a function to change the name of this person:

type Person struct {
    name string
    age  int
}
func main() {
    p := Person{
 ...