Book Image

Flutter Cookbook, Second Edition - Second Edition

By : Simone Alessandria
5 (3)
Book Image

Flutter Cookbook, Second Edition - Second Edition

5 (3)
By: Simone Alessandria

Overview of this book

Are you ready to tap into the immense potential of Flutter? With over 1,000 new mobile apps published every day on the Apple and Google Play stores, Flutter is transforming the landscape of app development. It's time for you to join the revolution. Introducing the second edition of Flutter Cookbook, a step-by-step guide designed exclusively for you. Whether you're a seasoned developer or just starting your coding journey, this book is your ultimate companion. Dive into the latest features of Flutter 3.10 and unlock the secrets to building professional-grade, cross-platform applications. With our recipe-based approach, we'll not only show you how to implement Flutter's features but also explain why they work. Through practical examples and real-world execution, you'll gain a deeper understanding of Flutter's inner workings. From crafting stunning UI/UX with widgets to leveraging hot reload and restart techniques, we'll equip you with best practices and invaluable knowledge. As you progress, you'll learn to efficiently manage data, add interactivity and animations, and integrate essential Flutter plugins like maps, camera, voice recognition and more. And let's not forget the dedicated chapter on implementing MLkit powered by TensorFlow Lite. We'll guide you through building custom machine learning solutions, expanding the capabilities of your apps. By the time you reach the end of this comprehensive Flutter book, you'll have the skills and confidence to write and deliver fully functional apps.
Table of Contents (19 chapters)
17
Other Books You May Enjoy
18
Index

Responding to mouse events in Flutter Desktop

While, with mobile devices, users generally interact with your apps through touch gestures, with bigger devices, they may use a mouse, and from a developer perspective, mouse input is different from touch.

In this recipe, you will learn how to respond to common mouse gestures such as click and right-click. In particular, you will make the user select and deselect items in a GridView, and change the color of the background to give some feedback to your users.

Getting ready

Before following this recipe, you should have completed the first recipe in this chapter, Creating a responsive app leveraging Flutter Web.

How to do it…

In order to respond to mouse gestures within your app, please follow these steps:

  1. Open the book_list_screen.dart file in your project.
  2. At the top of the _BookListScreenState class, add a new Color list, called bgColors, and set it to an empty List:
     List<Color&gt...