Book Image

Flutter Cookbook, Second Edition - Second Edition

By : Simone Alessandria
5 (3)
Book Image

Flutter Cookbook, Second Edition - Second Edition

5 (3)
By: Simone Alessandria

Overview of this book

Are you ready to tap into the immense potential of Flutter? With over 1,000 new mobile apps published every day on the Apple and Google Play stores, Flutter is transforming the landscape of app development. It's time for you to join the revolution. Introducing the second edition of Flutter Cookbook, a step-by-step guide designed exclusively for you. Whether you're a seasoned developer or just starting your coding journey, this book is your ultimate companion. Dive into the latest features of Flutter 3.10 and unlock the secrets to building professional-grade, cross-platform applications. With our recipe-based approach, we'll not only show you how to implement Flutter's features but also explain why they work. Through practical examples and real-world execution, you'll gain a deeper understanding of Flutter's inner workings. From crafting stunning UI/UX with widgets to leveraging hot reload and restart techniques, we'll equip you with best practices and invaluable knowledge. As you progress, you'll learn to efficiently manage data, add interactivity and animations, and integrate essential Flutter plugins like maps, camera, voice recognition and more. And let's not forget the dedicated chapter on implementing MLkit powered by TensorFlow Lite. We'll guide you through building custom machine learning solutions, expanding the capabilities of your apps. By the time you reach the end of this comprehensive Flutter book, you'll have the skills and confidence to write and deliver fully functional apps.
Table of Contents (19 chapters)
17
Other Books You May Enjoy
18
Index

Navigating to the next screen

So far, all our examples have taken place on a single screen. In most real-world projects, you might be managing several screens, each with their own paths that can be pushed and popped onto the screen.

Flutter, and more specifically MaterialApp, uses a class called Navigator to manage your app’s screens. Screens are abstracted into a concept called Routes, which contain both information about the widget we want to show and how we want to animate it on the screen. Navigator also keeps a full history of your routes so that you can return to the previous screens easily.

In this recipe, we’re going to link LoginScreen and StopWatch so that LoginScreen actually logs you in.

How to do it...

Let’s start linking the two screens in the app:

  1. Start by engaging in one the most enjoyable activities for a developer—deleting code! Remove the loggedIn property and all the parts of the code where it’s referenced...