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  • Book Overview & Buying Flutter Cookbook, Second Edition
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Flutter Cookbook, Second Edition

Flutter Cookbook, Second Edition - Second Edition

By : Simone Alessandria
4.6 (37)
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Flutter Cookbook, Second Edition

Flutter Cookbook, Second Edition

4.6 (37)
By: Simone Alessandria

Overview of this book

Are you ready to tap into the immense potential of Flutter? With over 1,000 new mobile apps published every day on the Apple and Google Play stores, Flutter is transforming the landscape of app development. It's time for you to join the revolution. Introducing the second edition of Flutter Cookbook, a step-by-step guide designed exclusively for you. Whether you're a seasoned developer or just starting your coding journey, this book is your ultimate companion. Dive into the latest features of Flutter 3.10 and unlock the secrets to building professional-grade, cross-platform applications. With our recipe-based approach, we'll not only show you how to implement Flutter's features but also explain why they work. Through practical examples and real-world execution, you'll gain a deeper understanding of Flutter's inner workings. From crafting stunning UI/UX with widgets to leveraging hot reload and restart techniques, we'll equip you with best practices and invaluable knowledge. As you progress, you'll learn to efficiently manage data, add interactivity and animations, and integrate essential Flutter plugins like maps, camera, voice recognition and more. And let's not forget the dedicated chapter on implementing MLkit powered by TensorFlow Lite. We'll guide you through building custom machine learning solutions, expanding the capabilities of your apps. By the time you reach the end of this comprehensive Flutter book, you'll have the skills and confidence to write and deliver fully functional apps.
Table of Contents (19 chapters)
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17
Other Books You May Enjoy
18
Index

Strings and string interpolation

A String is simply a variable that holds human-readable text. The reason why they're called strings instead of text has more to do with history than practicality. From a computer's perspective, a String is actually a list of integers. Each integer represents a character.

For example, the number U+0041 (Unicode notation, 65 in decimal notation) is the letter A. These numbers are stringed together to create text.

In this recipe, we will continue with the console application in order to define and work with strings.

Getting ready

  1. To follow along with this recipe, you should write this code in DartPad (https://dartpad.dev/). Remove any content inside the main() method.

How to do it...

Just like in the previous recipe, you are going to create a “hub” function. Inside it, every sub-function will show a different way of using strings:

  1. Type in the following code and use it as the hub for all the other string examples:
void stringPlayground...
Visually different images
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Flutter Cookbook, Second Edition
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