Book Image

Learn WinUI 3 - Second Edition

By : Alvin Ashcraft
5 (1)
Book Image

Learn WinUI 3 - Second Edition

5 (1)
By: Alvin Ashcraft

Overview of this book

WinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications. This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you’ll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you’ll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You’ll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store. By the end of this book, you’ll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.
Table of Contents (20 chapters)
Free Chapter
1
Part 1:Introduction to WinUI and Windows Applications
8
Part 2:Extending WinUI and Modernizing Applications
13
Part 3:Build and Deploy on Windows and Beyond

Packaging and Deploying WinUI Applications

WinUI developers have several options to package and deploy their applications. Developers can create an account on Microsoft Store and upload a packaged app to be released for public consumption through Microsoft Partner Center. App packages can also be created to be distributed by organizations through Microsoft Endpoint Manager and Microsoft Intune, or sideloaded by individuals on Windows PCs.

In this chapter, we will cover the following topics:

  • Discovering application packaging and MSIX basics
  • Getting started with application packaging in Visual Studio
  • Deploying applications with Windows Package Manager
  • Distributing applications with the Microsoft Store
  • Sideloading WinUI applications with MSIX

By the end of this chapter, you will understand the methods available to package and distribute your WinUI applications and how to use each of them.