Book Image

Learn WinUI 3 - Second Edition

By : Alvin Ashcraft
5 (2)
Book Image

Learn WinUI 3 - Second Edition

5 (2)
By: Alvin Ashcraft

Overview of this book

WinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications. This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you’ll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you’ll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You’ll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store. By the end of this book, you’ll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.
Table of Contents (20 chapters)
Free Chapter
1
Part 1:Introduction to WinUI and Windows Applications
8
Part 2:Extending WinUI and Modernizing Applications
13
Part 3:Build and Deploy on Windows and Beyond

Summary

In this chapter, we learned how the Template Studio for WinUI extension can save time and promote good patterns and practices when starting a new WinUI project. We stepped through the creation of a new WinUI project with the wizard and explored the generated code in the new solution. Understanding the structure and purpose of the solution’s components will make it easier to extend it for your own projects. We wrapped things up by discussing the Template Studio extensions that are available for other UI frameworks such as WPF and Uno Platform.

In the next chapter, Chapter 11, Debugging WinUI Apps with Visual Studio, we will explore the tools and options provided by Visual Studio to make .NET and XAML developers’ lives easier.