Book Image

Learn WinUI 3 - Second Edition

By : Alvin Ashcraft
5 (1)
Book Image

Learn WinUI 3 - Second Edition

5 (1)
By: Alvin Ashcraft

Overview of this book

WinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications. This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you’ll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you’ll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You’ll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store. By the end of this book, you’ll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.
Table of Contents (20 chapters)
Free Chapter
Part 1:Introduction to WinUI and Windows Applications
Part 2:Extending WinUI and Modernizing Applications
Part 3:Build and Deploy on Windows and Beyond

Using controls from the toolkit

We explored a handful of the WCT controls in the sample app in the previous section. Now, it’s time to use them in a WinUI project. To demonstrate some of the controls in action, we are going to create a new WinUI 3 in Desktop project.


At the time of writing, the WCT controls are not recommended for use in production apps and have some caveats. To learn more about the current limitations, you can read this Microsoft blog post:

Creating the WinUI project

To start our WCT project, you will have to launch Visual Studio and follow these steps:

  1. Create a new project. Then, on the Create a new project page, enter WinUI in Desktop in the search field.
  2. Several project types will be displayed, but one of the top results will be Blank App, Packaged (WinUI 3 in Desktop). Select this project template for the language of your choice...