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Python GUI Programming - A Complete Reference Guide
By :
Python GUI Programming - A Complete Reference Guide
By:
Overview of this book
A responsive graphical user interface (GUI) helps you interact with your application, improves user experience, and enhances the efficiency of your applications. With Python, you’ll have access to elaborate GUI frameworks that you can use to build interactive GUIs that stand apart from the rest.
This Learning Path begins by introducing you to Tkinter and PyQt, before guiding you through the application development process. As you expand your GUI by adding more widgets, you'll work with networks, databases, and graphical libraries that enhance its functionality. You'll also learn how to connect to external databases and network resources, test your code, and maximize performance using asynchronous programming. In later chapters, you'll understand how to use the cross-platform features of Tkinter and Qt5 to maintain compatibility across platforms. You’ll be able to mimic the platform-native look and feel, and build executables for deployment across popular computing platforms.
By the end of this Learning Path, you'll have the skills and confidence to design and build high-end GUI applications that can solve real-world problems.
This Learning Path includes content from the following Packt products:
Python GUI Programming with Tkinter by Alan D. Moore
Qt5 Python GUI Programming Cookbook by B. M. Harwani
Table of Contents (28 chapters)
Title Page
About Packt
Preface
Free Chapter
Introduction to Tkinter
Designing GUI Applications with Tkinter
Creating Basic Forms with Tkinter and ttk Widgets
Reducing User Error with Validation and Automation
Planning for the Expansion of Our Application
Creating Menus with Menu and Tkinter Dialogs
Navigating Records with Treeview
Improving the Look with Styles and Themes
Creating Automated Tests with unittest
Improving Data Storage with SQL
Connecting to the Cloud
Visualizing Data Using the Canvas Widget
Creating a User Interface with Qt Components
Event Handling - Signals and Slots
Understanding OOP Concepts
Understanding Dialogs
Understanding Layouts
Networking and Managing Large Documents
Database Handling
Using Graphics
Implementing Animation
Using Google Maps
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