Book Image

TypeScript 4 Design Patterns and Best Practices

By : Theofanis Despoudis
Book Image

TypeScript 4 Design Patterns and Best Practices

By: Theofanis Despoudis

Overview of this book

Design patterns are critical armor for every developer to build maintainable apps. TypeScript 4 Design Patterns and Best Practices is a one-stop guide to help you learn design patterns and practices to develop scalable TypeScript applications. It will also serve as handy documentation for future maintainers. This book takes a hands-on approach to help you get up and running with the implementation of TypeScript design patterns and associated methodologies for writing testable code. You'll start by exploring the practical aspects of TypeScript 4 and its new features. The book will then take you through the traditional gang of four (GOF) design patterns in their classic and alternative form and show you how to use them in real-world development projects. Once you've got to grips with traditional design patterns, you'll advance to learning about their functional programming and reactive programming counterparts and how to couple them to deliver better and more idiomatic TypeScript code. By the end of this TypeScript book, you'll be able to efficiently recognize when and how to use the right design patterns in any practical use case and gain the confidence to work on scalable and maintainable TypeScript projects of any size.
Table of Contents (14 chapters)
1
Section 1: Getting Started with TypeScript 4
4
Section 2: Core Design Patterns and Concepts
8
Section 3: Advanced Concepts and Best Practices

Understanding Promises and Futures

Let's start with the most popular Reactive programming structure, which is the Promise. A Promise is a container for single future computations. A future computation is a result of a function call that will finish in future time and not immediately. The way that Promises work is by creating a container that can either resolve to a value in the future or reject with a message.

Simply speaking, a Promise is when you call a function and instead of returning an actual value, it returns an object that promises you that a value will be returned at some point. The creator of the Promise object will have to get this value by checking on the outcome of this computation at a later time, be it successful by resolving, or unsuccessful by rejecting.

Let's see a typical example of how you will use Promises in the real world:

Promises.ts

const fetch = require("node-fetch");
const pullFromApi = new Promise(async (resolve, reject)...