Book Image

Crafting Test-Driven Software with Python

By : Alessandro Molina
Book Image

Crafting Test-Driven Software with Python

By: Alessandro Molina

Overview of this book

Test-driven development (TDD) is a set of best practices that helps developers to build more scalable software and is used to increase the robustness of software by using automatic tests. This book shows you how to apply TDD practices effectively in Python projects. You’ll begin by learning about built-in unit tests and Mocks before covering rich frameworks like PyTest and web-based libraries such as WebTest and Robot Framework, discovering how Python allows you to embrace all modern testing practices with ease. Moving on, you’ll find out how to design tests and balance them with new feature development and learn how to create a complete test suite with PyTest. The book helps you adopt a hands-on approach to implementing TDD and associated methodologies that will have you up and running and make you more productive in no time. With the help of step-by-step explanations of essential concepts and practical examples, you’ll explore automatic tests and TDD best practices and get to grips with the methodologies and tools available in Python for creating effective and robust applications. By the end of this Python book, you will be able to write reliable test suites in Python to ensure the long-term resilience of your application using the range of libraries offered by Python for testing and development.
Table of Contents (18 chapters)
1
Section 1: Software Testing and Test-Driven Development
6
Section 2: PyTest for Python Testing
13
Section 3: Testing for the Web
16
About Packt

Replacing components with stubs

Our connection object will be in charge of making our message available to all the other clients and, probably in the near future, letting us know when there are new messages.

The first step to drive the development of our Connection object is to start building a TestConnection test case and a test_broadcast test to make our expectations of the implementation clear:

class TestConnection(unittest.TestCase):
def test_broadcast(self):
c = Connection(("localhost", 9090))

c.broadcast("some message")

assert c.get_messages()[-1] == "some message"

Our test specifies that once we've sent a message in broadcast, the latest entry in the messages visible in the chat should be our own message (as it was the last message sent). Obviously, running our test now will fail because the Connection object doesn't exist at all, so let's make one.

A possible idea for how to implement cross-client communication...