Book Image

PhoneGap 3 Beginner's Guide

By : Giorgio Natili
Book Image

PhoneGap 3 Beginner's Guide

By: Giorgio Natili

Overview of this book

<p>You don’t have to know complex languages like Objective C to compete in the ever-growing mobile market place. The PhoneGap framework lets you use your web development skills to build HTML and JavaScript-based mobile applications with native wrappers that run on all the major mobile platforms, including Android, iOS, and Windows Phone 8.</p> <p>"PhoneGap 3 Beginner's Guide" will help you break into the world of mobile application development. You will learn how to set up and configure your mobile development environment, implement the most common features of modern mobile apps, and build rich, native-style applications. The examples in this book deal with real use case scenarios, which will help you develop your own apps, and then publish them on the most popular app stores.</p> <p>Dive deep into PhoneGap and refine your skills by learning how to build the main features of a real world app.</p> <p>"PhoneGap 3 Beginner's Guide" will guide you through the building blocks of a mobile application that lets users plan a trip and share their trip information. With the help of this app, you will learn how to work with key PhoneGap tools and APIs, extend the framework’s functionality with plug-ins, and integrate device features such as the camera, contacts, storage, and more. By the time you’re finished, you will have a solid understanding of the common challenges mobile app developers face, and you will know how to solve them.</p>
Table of Contents (22 chapters)
PhoneGap 3 Beginner's Guide
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Building the app's core


The complete source code of the app you will work on in this book is available on GitHub https://github.com/GiorgioNatili/itinero. Each commit has a prefix that indicates the chapter to which the code is referred; the stable code of each chapter is available as a branch.

In this section, you will learn how to set up the application splash screen and how to handle the bootstrap time. In the course of reading this book you will gradually learn about all the pieces that make up the UI of the app. The first screen to implement is the following one:

Create a new project using the cordova-cli utility introduced in Chapter 3, Getting Started with Mobile Applications (i.e., $ cordova create ~/PhoneGapProjects/PGGettinStarted/itinero Itinero), and add the folders needed to mirror the following organization to the www folder:

   |-css
   |-img
   |-js
   |---libs
   |-----require
   |-------plugins
   |---model
   |---modules
   |---utils
   |-res
   |---icon
   |---screen
  ...