Book Image

PhoneGap 3 Beginner's Guide

By : Giorgio Natili
Book Image

PhoneGap 3 Beginner's Guide

By: Giorgio Natili

Overview of this book

<p>You don’t have to know complex languages like Objective C to compete in the ever-growing mobile market place. The PhoneGap framework lets you use your web development skills to build HTML and JavaScript-based mobile applications with native wrappers that run on all the major mobile platforms, including Android, iOS, and Windows Phone 8.</p> <p>"PhoneGap 3 Beginner's Guide" will help you break into the world of mobile application development. You will learn how to set up and configure your mobile development environment, implement the most common features of modern mobile apps, and build rich, native-style applications. The examples in this book deal with real use case scenarios, which will help you develop your own apps, and then publish them on the most popular app stores.</p> <p>Dive deep into PhoneGap and refine your skills by learning how to build the main features of a real world app.</p> <p>"PhoneGap 3 Beginner's Guide" will guide you through the building blocks of a mobile application that lets users plan a trip and share their trip information. With the help of this app, you will learn how to work with key PhoneGap tools and APIs, extend the framework’s functionality with plug-ins, and integrate device features such as the camera, contacts, storage, and more. By the time you’re finished, you will have a solid understanding of the common challenges mobile app developers face, and you will know how to solve them.</p>
Table of Contents (22 chapters)
PhoneGap 3 Beginner's Guide
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Accelerometer


The PhoneGap Accelerometer API allows you to detect the device movement change values relative to device orientation. Keep in mind that the accelerometer detects the values as a delta movement relative to the current device position. Even more important, it takes into consideration the effect of gravity (i.e., 9.81 m/s^2), so that, when a device is lying flat on a table facing up, the value returned should be x = 0, y = 0, and z = 9.81.

You can detect the device acceleration data using the method getCurrentAcceleration or setting up a watcher through the method watchAcceleration. Both methods are available on the navigator.accelerometer object and accept similar arguments.

The getCurrentAcceleration method accepts a success and a failure callback function as argument and doesn't return anything. The watchAcceleration method accepts an additional argument in order to define the options and return a reference to the current watcher.

In order to constantly watch the acceleration...