Book Image

PhoneGap 3 Beginner's Guide

By : Giorgio Natili
Book Image

PhoneGap 3 Beginner's Guide

By: Giorgio Natili

Overview of this book

<p>You don’t have to know complex languages like Objective C to compete in the ever-growing mobile market place. The PhoneGap framework lets you use your web development skills to build HTML and JavaScript-based mobile applications with native wrappers that run on all the major mobile platforms, including Android, iOS, and Windows Phone 8.</p> <p>"PhoneGap 3 Beginner's Guide" will help you break into the world of mobile application development. You will learn how to set up and configure your mobile development environment, implement the most common features of modern mobile apps, and build rich, native-style applications. The examples in this book deal with real use case scenarios, which will help you develop your own apps, and then publish them on the most popular app stores.</p> <p>Dive deep into PhoneGap and refine your skills by learning how to build the main features of a real world app.</p> <p>"PhoneGap 3 Beginner's Guide" will guide you through the building blocks of a mobile application that lets users plan a trip and share their trip information. With the help of this app, you will learn how to work with key PhoneGap tools and APIs, extend the framework’s functionality with plug-ins, and integrate device features such as the camera, contacts, storage, and more. By the time you’re finished, you will have a solid understanding of the common challenges mobile app developers face, and you will know how to solve them.</p>
Table of Contents (22 chapters)
PhoneGap 3 Beginner's Guide
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Handling a retina display user interface


Retina display is a brand name used by Apple to identify displays that have a pixel density equal to the "resolution" of the human eye retina. Although there is a debate about the actual resolution of the human eye retina, from a developer's point of view what matters is that the pixels per inch (PPI) or pixel density of the screen is high enough to prevent pixilation that is noticeable to the human eye (the amount of horizontal and vertical pixels are actually doubled).

Practically speaking, it's very important to handle the user interface elements in order to avoid a graphic element rendering itself in a pixelated way. If you use standard images on a retina display, they can appear small or blurry; in both cases the user interface will be seriously compromised.

When working with PhoneGap, you are creating a hybrid app based upon standards. For this reason you can handle different pixel densities using CSS media queries and CSS sprites. When using...