Book Image

Creating Mobile Apps with jQuery Mobile - Second Edition

By : Andy Matthews, Shane Gliser
Book Image

Creating Mobile Apps with jQuery Mobile - Second Edition

By: Andy Matthews, Shane Gliser

Overview of this book

<p>jQuery Mobile is a mobile-centric web framework developed by the jQuery team. The project focuses on building a framework compatible with the ever-increasing variety of smartphones and tablet computers on the market. The jQuery Mobile framework plays well with other frameworks and platforms, such as PhoneGap and Backbone.</p> <p>Automate repetitive tasks easily and painlessly with the Grunt task runner, build a fully responsive, gorgeous photography website, and learn how to mix and match jQuery Mobile 1.4.5 into existing websites and how to deploy those changes to content management systems such as WordPress, Drupal, and HarpJS. jQuery Mobile aims to reach everyone, and so does this book. It will enhance your mobile knowledge and help you to create versatile, unique sites quickly and easily.</p>
Table of Contents (18 chapters)
Creating Mobile Apps with jQuery Mobile Second Edition
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 11. Putting It All Together – Community Radio

This is a website where listeners will be greeted with music from local, independent bands across several genres and geographic regions. Building this will take many of the skills we've developed so far, and we'll pepper in some new techniques that can be used in this new service. We've already drawn interfaces on Post-its, and used GPS and client-side templates. We've taken care of regular HTML5 Audio and video. We've even started working on multiple mobile sizes and used media queries to rework our layouts into responsive designs.

All of these were simpler implementations meant to get the job done and be as gracefully failing as possible. Let's see what technology and techniques we could bring to bear on this venture.

In this chapter, we will cover:

  • A taste of Balsamiq

  • Organizing your code

  • An introduction to the Web Audio API

  • Prompting the user to install your app

  • New device-level hardware access

  • To app or not to app, that is the question

  • Adobe...