Book Image

Mastering Xamarin UI Development - Second Edition

By : Steven F. Daniel
Book Image

Mastering Xamarin UI Development - Second Edition

By: Steven F. Daniel

Overview of this book

This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and create customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages. You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code. At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks.
Table of Contents (15 chapters)

Running UITests within the Visual Studio for Mac IDE

In this section, we will take a look at how to run our Xamarin.UITests using the Visual Studio for Mac IDE. Prior to running your TrackMyWalks.UnitTests project, you will need to add your iOS and Android projects to the Test Apps node of the Unit Tests pane. If you don't do this, your Xamarin.UITests will continually fail until you add these projects to your TrackMyWalks.UITests project.

Let's take a look at how we can achieve this by performing the following steps:

  1. First, ensure that you have chosen the Debug option from the drop-down menu.
  2. Next, select the View|Unit Tests menu option, as shown in the following screenshot:
Running UITests within the Visual Studio for Mac IDE

  1. Then, right-click on the Test Apps node within the Unit Tests pane, and click on the Add App Project menu option, as shown in the following...