Book Image

Learn SwiftUI

By : Chris Barker
Book Image

Learn SwiftUI

By: Chris Barker

Overview of this book

SwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic. Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic. By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming.
Table of Contents (17 chapters)


In this chapter, we started by taking a look at basic transitions and how we can invoke them using animations we learned about in Chapter 13, Basic Animations in Views. We then covered the range of modifiers available to us, including scaling, opacity, and sliding.

From this, we took a deep dive into the more advanced options and saw how asymmetric transitions work by giving us entry and exit points for a specific transition. We then looked at how to combine transitions, which allowed us to use the power of two different transitions in one go.

Finally, we took everything we learned from our advanced transitions and brought them together harmoniously to really show off the power of animations and transitions in SwiftUI.

In the next chapter, we'll take a look at how to tackle testing and debugging, and how we as the developer can make Xcode work for us.