Book Image

OpenCV 4 Computer Vision Application Programming Cookbook - Fourth Edition

By : David Millán Escrivá, Robert Laganiere
Book Image

OpenCV 4 Computer Vision Application Programming Cookbook - Fourth Edition

By: David Millán Escrivá, Robert Laganiere

Overview of this book

OpenCV is an image and video processing library used for all types of image and video analysis. Throughout the book, you'll work with recipes to implement a variety of tasks. With 70 self-contained tutorials, this book examines common pain points and best practices for computer vision (CV) developers. Each recipe addresses a specific problem and offers a proven, best-practice solution with insights into how it works, so that you can copy the code and configuration files and modify them to suit your needs. This book begins by guiding you through setting up OpenCV, and explaining how to manipulate pixels. You'll understand how you can process images with classes and count pixels with histograms. You'll also learn detecting, describing, and matching interest points. As you advance through the chapters, you'll get to grips with estimating projective relations in images, reconstructing 3D scenes, processing video sequences, and tracking visual motion. In the final chapters, you'll cover deep learning concepts such as face and object detection. By the end of this book, you'll have the skills you need to confidently implement a range of computer vision algorithms to meet the technical requirements of your complex CV projects.
Table of Contents (17 chapters)

Writing efficient image-scanning loops

In the previous recipes of this chapter, we presented different ways of scanning an image in order to process its pixels. In this recipe, we will compare the efficiency of these different approaches.

When you write an image-processing function, efficiency is often a concern. When you design your function, you will frequently need to check the computational efficiency of your code in order to detect any bottleneck in your processing that might slow down your program.

However, it is important to note that, unless necessary, optimization should not be undertaken at the cost of reducing the program clarity. Simple code is indeed always easier to debug and maintain. Only code portions that are critical to a program's efficiency should be heavily optimized.

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