Karan Sequeira is a budding game developer with 4 years of experience in the mobile game development industry. He started out as a JavaScript programmer, developing HTML5 games, and fell in love with C++ when he moved to Cocos2d-x. He has a handful of games on the iOS and Android app stores and is currently working for an organization in the in-flight entertainment industry. He is extremely passionate about learning new technologies and dreams about building an artificially intelligent super computer that can fall in love.
Cocos2d-X Game Development Blueprints
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Cocos2d-X Game Development Blueprints
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Overview of this book
Table of Contents (17 chapters)
Cocos2d-x Game Development Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
A Colorful Start
How to Fly a Dragon!
Not Just a Space Game
Back to the Drawing Board
Let's Get Physical!
Creativity with Textures
Old is Gold!
Box2D Meets RUBE
The Two Towers
Cross-platform Building
Index
Customer Reviews