Book Image

GameMaker Essentials

By : Nathan T Auckett USD, Nathan Thomas Auckett
4 (1)
Book Image

GameMaker Essentials

4 (1)
By: Nathan T Auckett USD, Nathan Thomas Auckett

Overview of this book

Table of Contents (16 chapters)

Chapter 2. Getting Started

In this chapter, we will be looking into the main interface of GameMaker: Studio and exploring the functions and features available within the program.

In this chapter, we will cover the following topics:

  • Licensing

  • The welcome window

  • The main toolbar

  • The drop-down menus

  • The resource tree