Book Image

Gamemaker Essentials

4 (1)
Book Image

Gamemaker Essentials

4 (1)

Overview of this book

Table of Contents (16 chapters)

Chapter 2. Getting Started

In this chapter, we will be looking into the main interface of GameMaker: Studio and exploring the functions and features available within the program.

In this chapter, we will cover the following topics:

  • Licensing

  • The welcome window

  • The main toolbar

  • The drop-down menus

  • The resource tree