Book Image

GameMaker Essentials

By : Nathan T Auckett USD, Nathan Thomas Auckett
4 (1)
Book Image

GameMaker Essentials

4 (1)
By: Nathan T Auckett USD, Nathan Thomas Auckett

Overview of this book

Table of Contents (16 chapters)

Summary


In this chapter, we created our first simple game in GameMaker. We used the GameMaker Language to program our game with variables, functions, and statements. We pieced together a functioning game using objects and sprites, and we can now build off what we have already made to improve and learn from it.

In the next chapter, you will learn about debugging a game in GameMaker.