In this chapter, we will take a look at GameMaker's Global Game Settings, where we can change our games icon, display name, project name, and so on. We will then take a look at game advertising and analytics, which allows us to track how many people play our game and also earn a small amount of revenue through advertising. We will also export our game as a final product when we have our settings ready so we can share it with the world.

GameMaker Essentials
By :

GameMaker Essentials
By:
Overview of this book
Table of Contents (16 chapters)
GameMaker Essentials
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Introducing GameMaker
Getting Started
Resource Management
The GameMaker Language
Sprites
Making a Game
Game Settings and Exporting
Index
Customer Reviews