Book Image

Unity 5.x Game Development Blueprints

By : John P. Doran
Book Image

Unity 5.x Game Development Blueprints

By: John P. Doran

Overview of this book

<p>This book will help you to create exciting and interactive games from scratch with the Unity game development platform. We will build 7-8 action-packed games of different difficulty levels, and we’ll show you how to leverage the intuitive workflow tools and state of the art Unity rendering engine to build and deploy mobile desktop as well as console games.</p> <p>Through this book, you’ll develop a complete skillset with the Unity toolset. Using the powerful C# language, we’ll create game-specific characters and game environments. Each project will focus on key Unity features as well as game strategy development. This book is the ideal guide to help your transition from an application developer to a full-fledged Unity game developer</p>
Table of Contents (19 chapters)
Unity 5.x Game Development Blueprints
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Preface
Index

Challenges


For those of you who want to do more with this project, there are still plenty of things you can do, especially after finishing the rest of this book. Here are some ideas to get your mind thinking:

  • Add additional trees and textures to make the level appear even more realistic.

  • Another way to add in polish and add atmosphere to your level would be making use of Unity's Image Effect. You can read more about this at http://blog.teamtreehouse.com/use-image-effects-unity.

  • Once you add a character, you have someone to play your game and see if they can navigate your environment to where you want to lead them.

  • Once you learn how to create encounters, add some additional combat experiences in this level.

  • Create collectibles that the player can collect in the level, in the same manner as the platformer project we did, to reward the player traveling the map.