Book Image

Unity 5.x Game Development Blueprints

By : John P. Doran
Book Image

Unity 5.x Game Development Blueprints

By: John P. Doran

Overview of this book

<p>This book will help you to create exciting and interactive games from scratch with the Unity game development platform. We will build 7-8 action-packed games of different difficulty levels, and we’ll show you how to leverage the intuitive workflow tools and state of the art Unity rendering engine to build and deploy mobile desktop as well as console games.</p> <p>Through this book, you’ll develop a complete skillset with the Unity toolset. Using the powerful C# language, we’ll create game-specific characters and game environments. Each project will focus on key Unity features as well as game strategy development. This book is the ideal guide to help your transition from an application developer to a full-fledged Unity game developer</p>
Table of Contents (19 chapters)
Unity 5.x Game Development Blueprints
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Preface
Index

Acknowledgments

A big thanks goes to my brother Chris and my wife Hien for being supportive and patient with me as I spent my free time and weekends away from them to finish the book.

On that same note, I also want to thank Samir Abou Samra and Elie Hosry for their support and encouragement while working on this book, as well as the rest of the DigiPen Singapore staff.

Having the opportunity to create an updated version of one of my favorite books was such a pleasure. With that in mind, I want to thank Nadeem Bagban for approaching me, Joel Ulahanna and Prashanth G for keeping me on track, and everyone else at Packt for being great as always.

Last but not least, I'd like to thank my family as well as my parents Joseph and Sandra Doran, who took me seriously when I told them I wanted to make games for a living.