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Beginning C++ Game Programming

Beginning C++ Game Programming - Second Edition

By : John Horton
4.2 (10)
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Beginning C++ Game Programming

Beginning C++ Game Programming

4.2 (10)
By: John Horton

Overview of this book

The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you’ll get a fun introduction to game programming by building five fully playable games of increasing complexity. You’ll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders. The book starts by covering the basics of programming. You’ll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you’ll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you’ll explore game design patterns to enhance your C++ game programming skills. By the end of the book, you’ll have gained the knowledge you need to build your own games with exciting features from scratch.
Table of Contents (25 chapters)
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23
Chapter 23: Before You Go...

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C++ Game Development By Example

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ISBN: 978-1-78953-530-3

  • Understand shaders and how to write a basic vertex and fragment shader
  • Build a Visual Studio project and add SFML to it
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  • Grasp how to integrate Vulkan into Visual Studio
  • Create shaders and convert them to the SPIR-V binary format

Hands-On Deep Learning for Games

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  • Learn the foundations of neural networks and deep learning.
  • Use advanced neural network architectures in applications to create music, textures, self driving cars and chatbots.
  • Understand the basics of reinforcement and DRL and how to apply it to solve a variety...
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Beginning C++ Game Programming
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