Book Image

Beginning C++ Game Programming - Second Edition

By : John Horton
Book Image

Beginning C++ Game Programming - Second Edition

By: John Horton

Overview of this book

The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you’ll get a fun introduction to game programming by building five fully playable games of increasing complexity. You’ll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders. The book starts by covering the basics of programming. You’ll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you’ll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you’ll explore game design patterns to enhance your C++ game programming skills. By the end of the book, you’ll have gained the knowledge you need to build your own games with exciting features from scratch
Table of Contents (25 chapters)
23
Chapter 23: Before You Go...

Loops

In programming, we often need to do the same thing more than once. The obvious example that we have seen so far is the game loop. With all the code stripped out, our game loop looks like this:

while (window.isOpen())
{
}

There are a few different types of loops, and we will look at the most commonly used ones here. The correct term for this type of loop is a while loop.

while loops

The while loop is quite straightforward. Think back to the if statements and their expressions that evaluated to either true or false. We can use the exact same combination of operators and variables in the conditional expressions of our while loops.

Like if statements, if the expression is true, the code executes. The difference with a while loop, however, is that the C++ code within it will repeatedly execute until the condition is false. Take a look at the following code.

int numberOfZombies = 100;
while(numberOfZombies > 0)
{
    // Player kills a zombie...