Book Image

Unity 2020 Virtual Reality Projects - Third Edition

By : Jonathan Linowes
Book Image

Unity 2020 Virtual Reality Projects - Third Edition

By: Jonathan Linowes

Overview of this book

This third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions - the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices. Enhanced with more focus on growing components, such as Universal Render Pipeline (URP), extended reality (XR) plugins, the XR Interaction Toolkit package, and the latest VR devices, this edition will help you to get up to date with the current state of VR. With its practical and project-based approach, this book covers the specifics of virtual reality development in Unity. You'll learn how to build VR apps that can be experienced with modern devices from Oculus, VIVE, and others. This virtual reality book presents lighting and rendering strategies to help you build cutting-edge graphics, and explains URP and rendering concepts that will enable you to achieve realism for your apps. You'll build real-world VR experiences using world space user interface canvases, locomotion and teleportation, 360-degree media, and timeline animation, as well as learn about important VR development concepts, best practices, and performance optimization and user experience strategies. By the end of this Unity book, you'll be fully equipped to use Unity to develop rich, interactive virtual reality experiences.
Table of Contents (15 chapters)

Installing Unity

To get started, you first need to install Unity on your development machine. All the projects in this book will be built using the Unity 3D game engine. Unity is a powerful, cross-platform 3D development environment with a user-friendly editor.

If you don't have Unity installed on your computer yet, we'll do that now! The full-featured Personal Edition is free and runs on both Windows and Mac (for details, see https://store.unity.com/#plans-individual). This book is written with Unity 2019.4 LTS and Unity 2020.x in mind.

Development system requirements

There are a few prerequisites that we need before we get started. You should have a Mac or Windows PC to develop on with enough resources to install and run Unity (a Linux version of Unity is also in the works). Details of the current system requirements for Unity can be found on its website (https://unity3d.com/unity/system-requirements), including the supported operating system...