Book Image

Construct 2 Game Development by Example

By : John Bura
Book Image

Construct 2 Game Development by Example

By: John Bura

Overview of this book

Table of Contents (16 chapters)
Construct 2 Game Development by Example
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Where to Go from Here
Index

Chapter 4. Game Mechanics

Game mechanics are how a game works and how a game feels. You probably already know and have experienced game mechanics if you have played games. What you probably don't know is how to add them to a game engine.

In this chapter, we will cover the following topics:

  • How to add game mechanics to Construct 2

  • What are game mechanics?

  • Adding game mechanics to a sprite