Book Image

Construct 2 Game Development by Example

By : John Bura
Book Image

Construct 2 Game Development by Example

By: John Bura

Overview of this book

Table of Contents (16 chapters)
Construct 2 Game Development by Example
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Where to Go from Here
Index

Chapter 8. Exporting Your Game

In the past, developing a game for multiple systems was tough. Often, developers would have to make the game from scratch for every system they deployed to. In order to get around this problem, they created libraries that could be used across platforms. Luckily, this problem is now solved, and one of the best ways to solve it is HTML5 games.

In this chapter, we will cover the following topics:

  • Hosting our game on Dropbox publically

  • Exporting our game to an HTML5 website

  • Exporting our game to web stores, web arcades, and for mobile devices