John Bura has been programming games since 1997 and teaching since 2002. He is the owner of the game development studio Mammoth Interactive. This company produces games for Xbox 360, iPhone, iPad, Android, HTML5, ad-games, and others. Mammoth Interactive recently sold a game to Nickelodeon! He has been contracted by many companies to provide game design, audio, programming, level design, and project management. To this day, he has contributed to 40 commercial games. Several of the games he has produced have risen to number one in Apple's App Store. In his spare time, he likes playing ultimate frisbee, cycling, and working out.
Construct 2 Game Development by Example
By :
Construct 2 Game Development by Example
By:
Overview of this book
Table of Contents (16 chapters)
Construct 2 Game Development by Example
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Getting Started with Construct 2
Inputs and Controls
Variables and Arrays
Making a Simple Shooter
Making a Tower Defense Game
Making a Puzzle Physics Game
Exporting Your Game
Where to Go from Here
Index
Customer Reviews