Great job on making it this far! You can applaud yourself again if you want. Make sure you review this chapter, especially the part on textboxes and string manipulation, as that can get a little bit confusing. Once you think you're ready, tackle the Review questions, followed by the Quick drills.
What's the advantage of the way we "randomly" spawned our platforms and enemies?
What does changing the origin of a sprite do for positioning any associated objects?
What's a
switch
statement and how is it structured?What are 2D arrays and how do you set them up?
How do you create global arrays and variables?
Edit the current initial array to include enemies (this is why we had the then-verbose subindex of the platform), and then create another initial array that follows the format of the first. Also put in a script that chooses between the two arrays and then implements the chosen one.
Make different messages appear based on different actions in your game. Some might...