Book Image

Blender 3D By Example - Second Edition

By : Oscar Baechler, Xury Greer
Book Image

Blender 3D By Example - Second Edition

By: Oscar Baechler, Xury Greer

Overview of this book

Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.
Table of Contents (18 chapters)

Blender's user interface

You can download the latest version of Blender at http://blender.org/download. At the time of writing, the latest version is Blender 2.83. Blender is available on Windows, macOS, and Linux. It is a very similar experience on all three operating systems.

Most of Blender's hotkeys are the same between operating systems. However, if you are following along with this book using a Mac, you need to use the command (cmd) key instead of the control (ctrl) key any time the instructions say to use the control key.

Before we learn about the current version of the user interface, it's useful to know a little bit about Blender's history. There is over a decade's worth of tutorials and resources available online. The software may look a bit different in those old resources, but if you can get past the old interface, the information is just as...