Book Image

Blender 3D By Example - Second Edition

By : Oscar Baechler, Xury Greer
Book Image

Blender 3D By Example - Second Edition

By: Oscar Baechler, Xury Greer

Overview of this book

Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.
Table of Contents (18 chapters)

Creating a Baby Dragon - Part 5: Rigging and Animation

In the previous chapter, we added materials and textures to our baby dragon. Now, we can set it up for animation! The process for preparing a character for animation is called rigging. Like the strings of a puppet, a rig provides controls that can move mesh with bones. Some of the bones physically bind the mesh to them, weighting vertices between targets. Other bones act as controllers for these weight bones, providing animators with a clean user interface. Many other bones exist just to create a necessary parent/child hierarchy or to create complex functionality in between the control and weight bones.

Rigging your baby dragon from scratch might be impossible, but the Rigify add-on can get any character up and running quickly. This add-on uses anatomical templates that can be adjusted for any character and generates a production...