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  • Book Overview & Buying Blender 3D By Example
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Blender 3D By Example

Blender 3D By Example - Second Edition

By : Oscar Baechler, Xury Greer
3.5 (30)
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Blender 3D By Example

Blender 3D By Example

3.5 (30)
By: Oscar Baechler, Xury Greer

Overview of this book

Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.
Table of Contents (18 chapters)
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Modern Kitchen - Part 1: Kitbashing

Now that we've learned how to use Blender's core modeling tools to create a single model, we'll look at a variety of clever ways to put together a collection of models to make a whole scene. Blender 2.8's Collections feature allows us to organize lots of objects into a flexible hierarchy. In this project, we will use this to our advantage as we kitbash a sleek kitchen out of several preexisting assets.

Kitbashing is a common practice for rapidly prototyping a design out of assorted existing "kits." You might build a custom robot out of model airplane parts or develop a library of three-dimensional assets to throw a video game environment together. Embracing the kitbash mentality can be very freeing to your workflow because it means there's no single correct way to solve a problem.

In this chapter, we'll...

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Blender 3D By Example
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