Book Image

Source SDK Game Development Essentials

By : Brett Joseph Bernier
Book Image

Source SDK Game Development Essentials

By: Brett Joseph Bernier

Overview of this book

Table of Contents (18 chapters)
Source SDK Game Development Essentials
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 5. Importing Custom Content

The Source SDK tools give access to hundreds of different models, sounds, and materials. Half-Life 2 is based on a post-war, apocalyptic environment, and most of the materials include some wear, grunge, and destruction. If your mod does not follow this theme, you'll probably want to add some of your own content in the maps.

In this chapter, we will be learning the following topics:

  • Creating materials

  • Importing materials

  • Importing models

  • Importing sounds

Let's jump in!