Book Image

PhoneGap 3 Beginner's Guide

By : Giorgio Natili
Book Image

PhoneGap 3 Beginner's Guide

By: Giorgio Natili

Overview of this book

<p>You don’t have to know complex languages like Objective C to compete in the ever-growing mobile market place. The PhoneGap framework lets you use your web development skills to build HTML and JavaScript-based mobile applications with native wrappers that run on all the major mobile platforms, including Android, iOS, and Windows Phone 8.</p> <p>"PhoneGap 3 Beginner's Guide" will help you break into the world of mobile application development. You will learn how to set up and configure your mobile development environment, implement the most common features of modern mobile apps, and build rich, native-style applications. The examples in this book deal with real use case scenarios, which will help you develop your own apps, and then publish them on the most popular app stores.</p> <p>Dive deep into PhoneGap and refine your skills by learning how to build the main features of a real world app.</p> <p>"PhoneGap 3 Beginner's Guide" will guide you through the building blocks of a mobile application that lets users plan a trip and share their trip information. With the help of this app, you will learn how to work with key PhoneGap tools and APIs, extend the framework’s functionality with plug-ins, and integrate device features such as the camera, contacts, storage, and more. By the time you’re finished, you will have a solid understanding of the common challenges mobile app developers face, and you will know how to solve them.</p>
Table of Contents (22 chapters)
PhoneGap 3 Beginner's Guide
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Choosing web app templates


Developers typically have their own template libraries, built from scratch or commercial, to jumpstart their projects. In this section, I provide a short overview of some useful HTML templates you can evaluate as your blueprint, libraries, and frameworks you can easily integrate within your projects.

Note

A library is essentially a set of functions that you can call, these days usually organized into classes or files. A framework embodies some abstract design, with more behavior built-in. Martin Fowler discusses further the difference between a library and a framework in his article available at http://martinfowler.com/bliki/InversionOfControl.html.

HTML5 Mobile Boilerplate

This is a very clean, mobile-friendly HTML template that includes an optimized Google Analytics snippet, placeholders for touch-based device icons, the library Zepto (a minimalist JavaScript library for modern browsers with a largely jQuery-compatible API), and the Modernizr feature detection library...