Book Image

Mastering macOS Programming.

By : Gregory Casamento
Book Image

Mastering macOS Programming.

By: Gregory Casamento

Overview of this book

macOS continues to lead the way in desktop operating systems, with its tight integration across the Apple ecosystem of platforms and devices. With this book, you will get an in-depth knowledge of working on macOS, enabling you to unleash the full potential of the latest version using Swift 3 to build applications. This book will help you broaden your horizons by taking your programming skills to next level. The initial chapters will show you all about the environment that surrounds a developer at the start of a project. It introduces you to the new features that Swift 3 and Xcode 8 offers and also covers the common design patterns that you need to know for planning anything more than trivial projects. You will then learn the advanced Swift programming concepts, including memory management, generics, protocol orientated and functional programming and with this knowledge you will be able to tackle the next several chapters that deal with Apple’s own Cocoa frameworks. It also covers AppKit, Foundation, and Core Data in detail which is a part of the Cocoa umbrella framework. The rest of the book will cover the challenges posed by asynchronous programming, error handling, debugging, and many other areas that are an indispensable part of producing software in a professional environment. By the end of this book, you will be well acquainted with Swift, Cocoa, and AppKit, as well as a plethora of other essential tools, and you will be ready to tackle much more complex and advanced software projects.
Table of Contents (28 chapters)
Title Page
About the Author
About the Reviewer
Customer Feedback
LLDB and the Command Line

Chapter 20. Wrapping It Up

Now that you have an app ready to release to the world, or perhaps to a cohort of app-testers first, you need to wrap up your code and resources in a bundle that is suitable for distribution.

Releasing Apple programs, particularly through the Mac App Store, comes with a lot of hoops to jump through. macOS users benefit from a high level of security and control when it comes to app distribution, a fact that undoubtedly adds to the attraction of the platform. But as developers, we are the ones that need to invest just a little more work in readying our software for release.

In this chapter, which takes you through the whole release and app submission process, you will learn about the following:

  • Using suitable settings during project creation and setup
  • The requirements of iTunes Connect
  • Archiving the app
  • Uploading the archive to the App Store
  • Exporting the archive for other channels of distribution