Book Image

Mastering Android Studio 3

By : Kyle Mew
Book Image

Mastering Android Studio 3

By: Kyle Mew

Overview of this book

Android Studio is an Integrated Development Environment (IDE) designed for developing Android apps. As with most development processes, Android keeps resources and logic nicely separated, and so this book covers the management of imagery and other resources, and the development and testing tools provided by the IDE. After introducing the software, the book moves straight into UI development using the sophisticated, WYSIWYG layout editor and XML code to design and test complex interfaces for a wide variety of screen configurations. With activity design covered, the book continues to guide the reader through application logic development, exploring the latest APIs provided by the SDK. Each topic will be demonstrated by working code samples that can be run on a device or emulator. One of Android Studio's greatest features is the large number of third-party plugins available for it, and throughout the book we will be exploring the most useful of these, along with samples and libraries that can be found on GitHub. The final module of the book deals with the final stages of development: building and distribution. The book concludes by taking the reader through the registration and publication processes required by Google. By the time you have finished the book, you will be able to build faster, smoother, and error-free Android applications, in less time and with fewer complications than you ever thought possible.
Table of Contents (10 chapters)

UI Design

The one feature that stands out in Android Studio above all others, including the Gradle build system, is the powerful User Interface(UI) development tools. The IDE provides a variety of views of our designs, allowing us to combine drag and drop construction and hard code in the development of a UI. Android Studio also comes equipped with a comprehensive preview system, which allows us to test our designs on any manner of device before running the project on an actual device. Along with these features, Android Studio also includes useful support libraries, such as the design library for creating material design layouts and the Percent Support Library for simplifying complex, proportional designs.

This chapter is the first of four, covering UI development. In it, we take a closer look at Studio's Layout Editors and tools. We will be building working interfaces using...