Book Image

Flutter for Beginners - Second Edition

By : Thomas Bailey, Alessandro Biessek
Book Image

Flutter for Beginners - Second Edition

By: Thomas Bailey, Alessandro Biessek

Overview of this book

There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web. By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.
Table of Contents (18 chapters)
1
Section 1: Introduction to Flutter and Dart
6
Section 2: The Flutter User Interface – Everything Is a Widget
10
Section 3: Developing Fully Featured Apps
14
Section 4: Testing and App Release

Chapter 3: Flutter versus Other Frameworks

Making a technology choice is rarely simple, and generally requires understanding the pros and cons of the different options, and eventually a leap of faith. You may be at the point where you are deciding whether your next project is going to be Flutter based, you may have dabbled with Flutter and want to solidify your knowledge before pushing forward with it, or you may be experienced and want a knowledge refresher. Regardless of your experience, it is always useful to understand the technology landscape and understand the synergies between different frameworks.

In this chapter, you will see how Flutter compares to other frameworks: the similarities and differences, the pros and cons of the different options, and how existing knowledge of another framework can be applied to Flutter. Even if you are fully decided on using Flutter in the future, it is worth reviewing this chapter as it gives context to some of the design decisions that have...