Book Image

C# 10 and .NET 6 – Modern Cross-Platform Development - Sixth Edition

By : Mark J. Price
5 (1)
Book Image

C# 10 and .NET 6 – Modern Cross-Platform Development - Sixth Edition

5 (1)
By: Mark J. Price

Overview of this book

Extensively revised to accommodate all the latest features that come with C# 10 and .NET 6, this latest edition of our comprehensive guide will get you coding in C# with confidence. You’ll learn object-oriented programming, writing, testing, and debugging functions, implementing interfaces, and inheriting classes. The book covers the .NET APIs for performing tasks like managing and querying data, monitoring and improving performance, and working with the filesystem, async streams, and serialization. You’ll build and deploy cross-platform apps, such as websites and services using ASP.NET Core. Instead of distracting you with unnecessary application code, the first twelve chapters will teach you about C# language constructs and many of the .NET libraries through simple console applications. In later chapters, having mastered the basics, you’ll then build practical applications and services using ASP.NET Core, the Model-View-Controller (MVC) pattern, and Blazor.
Table of Contents (20 chapters)
19
Index

Managing memory with reference and value types

I have mentioned reference types a couple of times. Let's look at them in more detail.

There are two categories of memory: stack memory and heap memory. With modern operating systems, the stack and heap can be anywhere in physical or virtual memory.

Stack memory is faster to work with (because it is managed directly by the CPU and because it uses a last-in, first-out mechanism, it is more likely to have the data in its L1 or L2 cache) but limited in size, while heap memory is slower but much more plentiful.

For example, in a macOS terminal, I can enter the command ulimit -a to discover that the stack size is limited to 8,192 KB and that other memory is "unlimited." This limited amount of stack memory is why it is so easy to fill it up and get a "stack overflow."

Defining reference and value types

There are three C# keywords that you can use to define object types: class, record, and struct...