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  • Book Overview & Buying C# 10 and .NET 6 – Modern Cross-Platform Development
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C# 10 and .NET 6 – Modern Cross-Platform Development

C# 10 and .NET 6 – Modern Cross-Platform Development - Sixth Edition

By : Mark J. Price
3.9 (77)
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C# 10 and .NET 6 – Modern Cross-Platform Development

C# 10 and .NET 6 – Modern Cross-Platform Development

3.9 (77)
By: Mark J. Price

Overview of this book

Extensively revised to accommodate all the latest features that come with C# 10 and .NET 6, this latest edition of our comprehensive guide will get you coding in C# with confidence. You’ll learn object-oriented programming, writing, testing, and debugging functions, implementing interfaces, and inheriting classes. The book covers the .NET APIs for performing tasks like managing and querying data, monitoring and improving performance, and working with the filesystem, async streams, and serialization. You’ll build and deploy cross-platform apps, such as websites and services using ASP.NET Core. Instead of distracting you with unnecessary application code, the first twelve chapters will teach you about C# language constructs and many of the .NET libraries through simple console applications. In later chapters, having mastered the basics, you’ll then build practical applications and services using ASP.NET Core, the Model-View-Controller (MVC) pattern, and Blazor.
Table of Contents (20 chapters)
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19
Index

Serializing object graphs

Serialization is the process of converting a live object into a sequence of bytes using a specified format. Deserialization is the reverse process. You would do this to save the current state of a live object so that you can recreate it in the future. For example, saving the current state of a game so that you can continue at the same place tomorrow. Serialized objects are usually stored in a file or database.

There are dozens of formats you can specify, but the two most common ones are eXtensible Markup Language (XML) and JavaScript Object Notation (JSON).

Good Practice: JSON is more compact and is best for web and mobile applications. XML is more verbose but is better supported in more legacy systems. Use JSON to minimize the size of serialized object graphs. JSON is also a good choice when sending object graphs to web applications and mobile applications because JSON is the native serialization format for JavaScript and mobile apps often...

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C# 10 and .NET 6 – Modern Cross-Platform Development
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