Part 1
Architectural Representation and Digital Technologies
Part 1 focuses on the topics of drawing, modeling, and computing technologies, and situates these terms within the context of architectural design and representation. This begins with an overview of architectural drawing based on how we (humans) perceive the forms and spaces that surround us and the use of drawing as a tool for visual expressions based on our observations and imagination. This includes the use of analog and digital tools for creating two-dimensional projections of three-dimensional geometry, and conventional and novel methods of drawing that range from the dexterity of the hand and pencil to the processing of computational algorithms.
This section describes the role of architectural models and their application in various stages of the design process. Architectural representation includes the use of physical models, real materials, to sketch and to create experimental, performative instruments, as well as...