Book Image

Drawing from the Model

By : Frank Melendez
Book Image

Drawing from the Model

By: Frank Melendez

Overview of this book

With advances in computing and the invention of computer-aided design (CAD) tools in the 1960s, the production of architectural drawing shifted from hand drafting to computer-aided drafting. Drawing from the Model presents design students and professionals with a broad overview of drawing and modeling in architectural representation. The book starts with an overview of drawing, modeling, and computing, with descriptions and examples of drawings that range from hand sketching to computational visualizations. You’ll also learn about digital physics-based simulations and explore digital drawing and 3D modeling tools, techniques, and workflows for creating geometry in Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows) software. Moving ahead, you’ll be introduced to conventional architectural drawings, such as plans, sections, and elevations. In the end chapters, you’ll learn about computational design processes, scripting procedures for developing various types of incrementally varying patterns and get an overview of robotics and physical computing platforms. By the end of this book, you’ll have digital drawing and modeling skill sets that are required in contemporary architectural education.
Table of Contents (12 chapters)

Part 1
Architectural Representation and Digital Technologies

Part 1 focuses on the topics of drawing, modeling, and computing technologies, and situates these terms within the context of architectural design and representation. This begins with an overview of architectural drawing based on how we (humans) perceive the forms and spaces that surround us and the use of drawing as a tool for visual expressions based on our observations and imagination. This includes the use of analog and digital tools for creating two-dimensional projections of three-dimensional geometry, and conventional and novel methods of drawing that range from the dexterity of the hand and pencil to the processing of computational algorithms.

This section describes the role of architectural models and their application in various stages of the design process. Architectural representation includes the use of physical models, real materials, to sketch and to create experimental, performative instruments, as well as...