Book Image

Drawing from the Model

By : Frank Melendez
Book Image

Drawing from the Model

By: Frank Melendez

Overview of this book

With advances in computing and the invention of computer-aided design (CAD) tools in the 1960s, the production of architectural drawing shifted from hand drafting to computer-aided drafting. Drawing from the Model presents design students and professionals with a broad overview of drawing and modeling in architectural representation. The book starts with an overview of drawing, modeling, and computing, with descriptions and examples of drawings that range from hand sketching to computational visualizations. You’ll also learn about digital physics-based simulations and explore digital drawing and 3D modeling tools, techniques, and workflows for creating geometry in Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows) software. Moving ahead, you’ll be introduced to conventional architectural drawings, such as plans, sections, and elevations. In the end chapters, you’ll learn about computational design processes, scripting procedures for developing various types of incrementally varying patterns and get an overview of robotics and physical computing platforms. By the end of this book, you’ll have digital drawing and modeling skill sets that are required in contemporary architectural education.
Table of Contents (12 chapters)

Chapter 15
Robotics and Physical Computing

Chapter 15 describes current uses of robotics and physical computing technologies in architectural design, visual representation, and manufacturing. Industrial robots, autonomous robots, microcontrollers, sensors, and actuators provide novel methods for the fabrication and assembly of modular architectural systems, sensing data, and creating visualizations. These tools also open up opportunities to design kinetic systems that are responsive and interactive, creating a shift from static to dynamic environments. Through the use of robotics and physical computing, experimental drawings that are based in automation are emerging as methods for creating geometric patterns and formal and spatial representations, by conflating the use of traditional drawing instruments with mechanical devices that are computationally controlled.

15.1 Robotics

In 1948, the American mathematician Norbert Weiner coined the term cybernetics, from the Greek word kybernetes...