Book Image

Drawing from the Model

By : Frank Melendez
Book Image

Drawing from the Model

By: Frank Melendez

Overview of this book

With advances in computing and the invention of computer-aided design (CAD) tools in the 1960s, the production of architectural drawing shifted from hand drafting to computer-aided drafting. Drawing from the Model presents design students and professionals with a broad overview of drawing and modeling in architectural representation. The book starts with an overview of drawing, modeling, and computing, with descriptions and examples of drawings that range from hand sketching to computational visualizations. You’ll also learn about digital physics-based simulations and explore digital drawing and 3D modeling tools, techniques, and workflows for creating geometry in Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows) software. Moving ahead, you’ll be introduced to conventional architectural drawings, such as plans, sections, and elevations. In the end chapters, you’ll learn about computational design processes, scripting procedures for developing various types of incrementally varying patterns and get an overview of robotics and physical computing platforms. By the end of this book, you’ll have digital drawing and modeling skill sets that are required in contemporary architectural education.
Table of Contents (12 chapters)

Chapter 14
Simulations and Data Visualizations

Chapter 14 provides an overview of methods for creating and working with computational simulations. This section focuses on the use of simulations as computational methods that aid in the design process to inform design decisions. This includes environmental simulations that utilize data and represent phenomena such as sunlight and wind, as well as physics-based simulations that use particles to explore material properties or emergent behavior. These tools provide insights into forces and phenomena that are temporal and/or invisible. Simulations and data visualizations expand the scope of architectural drawing and provide new methods for the design and representation of form, forces, and data.

14.1 Simulations

Simulations are temporal imitations of real-world processes or systems. There are many different fields and applications in which simulations are utilized, such as medicine, economics, engineering, gaming, and education. Simulations...