Book Image

Drawing from the Model

By : Frank Melendez
Book Image

Drawing from the Model

By: Frank Melendez

Overview of this book

With advances in computing and the invention of computer-aided design (CAD) tools in the 1960s, the production of architectural drawing shifted from hand drafting to computer-aided drafting. Drawing from the Model presents design students and professionals with a broad overview of drawing and modeling in architectural representation. The book starts with an overview of drawing, modeling, and computing, with descriptions and examples of drawings that range from hand sketching to computational visualizations. You’ll also learn about digital physics-based simulations and explore digital drawing and 3D modeling tools, techniques, and workflows for creating geometry in Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows) software. Moving ahead, you’ll be introduced to conventional architectural drawings, such as plans, sections, and elevations. In the end chapters, you’ll learn about computational design processes, scripting procedures for developing various types of incrementally varying patterns and get an overview of robotics and physical computing platforms. By the end of this book, you’ll have digital drawing and modeling skill sets that are required in contemporary architectural education.
Table of Contents (12 chapters)

Chapter 6
3D Modeling

Chapter 6 provides examples and descriptions of various types of surface geometries that are often used architectural design, including planar, ruled, developable, and doubly curved surfaces. The chapter introduces methods for creating and editing solid geometry, planar and space curves, and surfaces. These geometric objects can be edited, transformed, and replicated to create 3D models, ranging from simple shapes to complex volumes. The chapter introduces beginning and intermediate level concepts related to surface topology, and tools and techniques for working with surface control points.

6.1 Solid Models

Planar and Solid Geometry

Analytic geometry describes the location of a point in space based on the three axes of the Cartesian coordinate system. Some of the most common forms and volumes that have been used throughout the history of architectural design are based on Euclidean geometry. In his textbook on geometry The Elements (c. 300 BC) the Greek mathematician...