Book Image

Drawing from the Model

By : Frank Melendez
Book Image

Drawing from the Model

By: Frank Melendez

Overview of this book

With advances in computing and the invention of computer-aided design (CAD) tools in the 1960s, the production of architectural drawing shifted from hand drafting to computer-aided drafting. Drawing from the Model presents design students and professionals with a broad overview of drawing and modeling in architectural representation. The book starts with an overview of drawing, modeling, and computing, with descriptions and examples of drawings that range from hand sketching to computational visualizations. You’ll also learn about digital physics-based simulations and explore digital drawing and 3D modeling tools, techniques, and workflows for creating geometry in Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows) software. Moving ahead, you’ll be introduced to conventional architectural drawings, such as plans, sections, and elevations. In the end chapters, you’ll learn about computational design processes, scripting procedures for developing various types of incrementally varying patterns and get an overview of robotics and physical computing platforms. By the end of this book, you’ll have digital drawing and modeling skill sets that are required in contemporary architectural education.
Table of Contents (12 chapters)

Chapter 11
Visual Programming

Chapter 11 introduces concepts and methods for working with parameters, constraints, and algorithms through the use of the visual programming language and environment, Grasshopper. This includes an overview of the Grasshopper interface and visual programming workflows for generating geometry within the Rhino 3D modeling space. This chapter describes components, the component structure, component types, and connecting components to provide input and output data. It also introduces basic visual programming syntax and methods for working with data through the use of lists, domains, series, range, math, and cull operations. Scripting and algorithmic processes expand the possibilities for architectural drawing and modeling, through the use of rule-based systems, and bottom-up approaches to design that yield emergent patterns and formations.

11.1 The Grasshopper Interface

An integrated development environment (IDE) is a software application that allows computer...