Book Image

App Inventor 2 Essentials

Book Image

App Inventor 2 Essentials

Overview of this book

App Inventor 2 will take you on a journey of mobile app development. We begin by introducing you to the functionalities of App Inventor and giving you an idea about the types of apps you can develop using it. We walk you through the technical set up so you can take advantage of the interactive development environment (live testing). You will get hands-on, practical experience building three different apps using tutorials. Along the way, you will learn computer science principles as well as tips to help you prepare for the creative process of building an app from scratch. By the end of the journey, you will learn how to package an app and deploy it to app markets. App Inventor 2 Essentials prepares you to amass a resource of skills, knowledge and experience to become a mobile app developer
Table of Contents (15 chapters)
App Inventor 2 Essentials
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface
Index

Adding screens


We currently have our home screen called Screen1 (because App Inventor does not allow you to rename Screen1). We will now add three more screens; each one will be associated with a button. Above the Viewer and below Projects in the top menu bar, you will see a row of three buttons: Screen1 (our current screen), Add Screen..., and Remove Screen, which is grayed out, as shown in the following screenshot:

Click on the Add Screen button and a pop-up window will ask you to input the new screen name. Type Info_Screen as shown in the following screenshot. Click on OK:

Repeat the same procedure to add two more screens and name them RSVP_Screen and GuestList_Screen. Now, all of your screens will appear in the drop-down menu under the first menu button, and you can navigate between screens by selecting a different one. The next screenshot shows the name Screen1 on the button to indicate the name of the screen that is currently open:

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Once you have added the additional screens, you will...