Book Image

App Inventor 2 Essentials

Book Image

App Inventor 2 Essentials

Overview of this book

App Inventor 2 will take you on a journey of mobile app development. We begin by introducing you to the functionalities of App Inventor and giving you an idea about the types of apps you can develop using it. We walk you through the technical set up so you can take advantage of the interactive development environment (live testing). You will get hands-on, practical experience building three different apps using tutorials. Along the way, you will learn computer science principles as well as tips to help you prepare for the creative process of building an app from scratch. By the end of the journey, you will learn how to package an app and deploy it to app markets. App Inventor 2 Essentials prepares you to amass a resource of skills, knowledge and experience to become a mobile app developer
Table of Contents (15 chapters)
App Inventor 2 Essentials
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface
Index

Summary


You have completed the first part of setting up an event app. In this chapter, you have learned how to find usable images online and how to use one as a background image on multiple screens. You also learned how to add artwork from a computer over a background image. You created a button navigation bar, coded buttons to open other screens, used the Backpack tool to copy blocks from one screen to another, entered informational text using labels, and did the setup for launching Google Maps.

In the next chapter, we will concentrate mostly on creating a database for all of the data we will be collecting—the guests' names, the number of attendees, and the potluck items. To do this, we will teach you to use Google Fusion Tables and how to create an RSVP form and a guest list display using ListView. We are halfway toward completing a very practical app that you can use for multiple purposes. And, the skills you are learning will prove instrumental for any and all future app-making endeavors...