Book Image

Kotlin Design Patterns and Best Practices - Second Edition

By : Alexey Soshin
Book Image

Kotlin Design Patterns and Best Practices - Second Edition

By: Alexey Soshin

Overview of this book

This book shows you how easy it can be to implement traditional design patterns in the modern multi-paradigm Kotlin programming language, and takes you through the new patterns and paradigms that have emerged. This second edition is updated to cover the changes introduced from Kotlin 1.2 up to 1.5 and focuses more on the idiomatic usage of coroutines, which have become a stable language feature. You'll begin by learning about the practical aspects of smarter coding in Kotlin, as well as understanding basic Kotlin syntax and the impact of design patterns on your code. The book also provides an in-depth explanation of the classical design patterns, such as Creational, Structural, and Behavioral families, before moving on to functional programming. You'll go through reactive and concurrent patterns, and finally, get to grips with coroutines and structured concurrency to write performant, extensible, and maintainable code. By the end of this Kotlin book, you'll have explored the latest trends in architecture and design patterns for microservices. You’ll also understand the tradeoffs when choosing between different architectures and make informed decisions.
Table of Contents (17 chapters)
1
Section 1: Classical Patterns
6
Section 2: Reactive and Concurrent Patterns
11
Section 3: Practical Application of Design Patterns

Command

This design pattern allows you to encapsulate actions inside an object to be executed sometime later. Furthermore, if we can execute one action later, we could also execute many, or even schedule exactly when to execute them.

Let's go back to our Stormtrooper management system from Chapter 3, Understanding Structural Patterns. Here's an example of implementing the attack and move functions from before:

class Stormtrooper(...) { 
    fun attack(x: Long, y: Long) { 
        println("Attacking ($x, $y)") 
        // Actual code here 
    } 
 
    fun move(x: Long, y: Long) { 
        println("Moving to ($x, $y)") 
        // Actual code here 
    } 
}

We could even use the Bridge design pattern from the...