Book Image

Kotlin Design Patterns and Best Practices - Second Edition

By : Alexey Soshin
Book Image

Kotlin Design Patterns and Best Practices - Second Edition

By: Alexey Soshin

Overview of this book

This book shows you how easy it can be to implement traditional design patterns in the modern multi-paradigm Kotlin programming language, and takes you through the new patterns and paradigms that have emerged. This second edition is updated to cover the changes introduced from Kotlin 1.2 up to 1.5 and focuses more on the idiomatic usage of coroutines, which have become a stable language feature. You'll begin by learning about the practical aspects of smarter coding in Kotlin, as well as understanding basic Kotlin syntax and the impact of design patterns on your code. The book also provides an in-depth explanation of the classical design patterns, such as Creational, Structural, and Behavioral families, before moving on to functional programming. You'll go through reactive and concurrent patterns, and finally, get to grips with coroutines and structured concurrency to write performant, extensible, and maintainable code. By the end of this Kotlin book, you'll have explored the latest trends in architecture and design patterns for microservices. You’ll also understand the tradeoffs when choosing between different architectures and make informed decisions.
Table of Contents (17 chapters)
1
Section 1: Classical Patterns
6
Section 2: Reactive and Concurrent Patterns
11
Section 3: Practical Application of Design Patterns

To get the most out of this book

You should have basic knowledge of Java and know what the JVM is. It is also assumed that you are comfortable working with the command line. A few command-line examples we use in this book are based on OS X but could be easily adapted for Windows or Linux.

If you are using the digital version of this book, we advise you to type the code yourself or access the code from the book's GitHub repository (a link is available in the next section). Doing so will help you avoid any potential errors related to the copying and pasting of code.