Book Image

Software Architecture with C# 10 and .NET 6 - Third Edition

By : Gabriel Baptista, Francesco Abbruzzese
4 (1)
Book Image

Software Architecture with C# 10 and .NET 6 - Third Edition

4 (1)
By: Gabriel Baptista, Francesco Abbruzzese

Overview of this book

Software architecture is the practice of implementing structures and systems that streamline the software development process and improve the quality of an app. This fully revised and expanded third edition, featuring the latest features of .NET 6 and C# 10, enables you to acquire the key skills, knowledge, and best practices required to become an effective software architect. Software Architecture with C# 10 and .NET 6, Third Edition features new chapters that describe the importance of the software architect, microservices with ASP.NET Core, and analyzing the architectural aspects of the front-end in the applications, including the new approach of .NET MAUI. It also includes a new chapter focused on providing a short introduction to artificial intelligence and machine learning using ML.NET, and updated chapters on Azure Kubernetes Service, EF Core, and Blazor. You will begin by understanding how to transform user requirements into architectural needs and exploring the differences between functional and non-functional requirements. Next, you will explore how to choose a cloud solution for your infrastructure, taking into account the factors that will help you manage a cloud-based app successfully. Finally, you will analyze and implement software design patterns that will allow you to solve common development problems. By the end of this book, you will be able to build and deliver highly scalable enterprise-ready apps that meet your business requirements.
Table of Contents (27 chapters)
24
Answers
25
Other Books You May Enjoy
26
Index

The repository and Unit of Work patterns

The repository pattern is an entity-centric approach to the definition of the domain layer interfaces: each aggregate has its own repository interface that defines how to retrieve and save it, and that defines all queries that involve entities in the aggregate. The data layer implementation of each repository interface is called a repository.

With the repository pattern, each operation has an easy-to-find place where it must be defined: the interface of the aggregate the operation works on, or, in case of a query, the aggregate that contains the root entity of the query.

While it is preferable for transactions to be confined within the boundary of a single aggregate, design, sometimes application layer transactions might span several aggregates and, accordingly, might use several different repository interfaces. The Unit of Work pattern is a solution that maintains the independence of the domain layer from the underlying data layer...